Files
thaumicenergistics-neo/src/main/java/thaumicenergistics/common/blocks/OrientableEntityBlock.java
T
2026-08-17 15:15:04 +08:00

76 lines
3.1 KiB
Java

package thaumicenergistics.common.blocks;
import java.util.List;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.ItemInteractionResult;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.EntityBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.DirectionProperty;
import net.minecraft.world.level.storage.loot.LootParams;
import net.minecraft.world.phys.BlockHitResult;
import thaumicenergistics.common.tiles.ThETileBase;
import thaumicenergistics.common.tiles.TileEssentiaVibrationChamber;
public abstract class OrientableEntityBlock extends Block implements EntityBlock {
public static final DirectionProperty FACING = DirectionProperty.create("facing", Direction.Plane.HORIZONTAL);
protected OrientableEntityBlock(Properties props) {
super(props);
this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(FACING);
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite());
}
@Override
public abstract BlockEntity newBlockEntity(BlockPos pos, BlockState state);
/**
* 谐振仓:通配吸力模式,不再需要安瓿瓶切换燃料类型。
* 放行默认交互(若后续添加 GUI 则走 getMenuProvider)。
*/
@Override
protected ItemInteractionResult useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
if (level.isClientSide()) return ItemInteractionResult.SUCCESS;
BlockEntity be = level.getBlockEntity(pos);
if (!(be instanceof TileEssentiaVibrationChamber chamber)) return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
// 通配吸力:无需切换,直接放行
return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
}
@Override
public void onRemove(BlockState state, Level level, BlockPos pos, BlockState newState, boolean moved) {
if (!state.is(newState.getBlock())) {
BlockEntity be = level.getBlockEntity(pos);
if (be instanceof ThETileBase tb) tb.onBreakBlock();
}
super.onRemove(state, level, pos, newState, moved);
}
/**
* 挖掘掉落方块自身(不导出方块实体 NBT)。
*/
@Override
public List<ItemStack> getDrops(BlockState state, LootParams.Builder builder) {
return List.of(new ItemStack(this));
}
}