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package thaumicenergistics.common.blocks;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.ItemInteractionResult;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.EntityBlock;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.DirectionProperty;
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import net.minecraft.world.phys.BlockHitResult;
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import thaumcraft.api.aspects.Aspect;
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import thaumcraft.api.aspects.AspectList;
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import thaumcraft.api.aspects.IEssentiaContainerItem;
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import thaumicenergistics.common.tiles.ThETileBase;
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import thaumicenergistics.common.tiles.TileEssentiaVibrationChamber;
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public abstract class OrientableEntityBlock extends Block implements EntityBlock {
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public static final DirectionProperty FACING = DirectionProperty.create("facing", Direction.Plane.HORIZONTAL);
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protected OrientableEntityBlock(Properties props) {
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super(props);
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this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH));
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(FACING);
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}
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext context) {
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return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite());
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}
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@Override
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public abstract BlockEntity newBlockEntity(BlockPos pos, BlockState state);
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@Override
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protected ItemInteractionResult useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
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if (level.isClientSide()) return ItemInteractionResult.SUCCESS;
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BlockEntity be = level.getBlockEntity(pos);
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if (!(be instanceof TileEssentiaVibrationChamber chamber)) return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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// 检查手持物品是否为源质安瓿瓶
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if (!(stack.getItem() instanceof IEssentiaContainerItem container)) return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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AspectList aspects = container.getAspects(stack);
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if (aspects == null || aspects.size() == 0) return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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Aspect aspect = aspects.getAspects()[0];
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if (aspect == Aspect.FIRE || aspect == Aspect.ENERGY) {
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chamber.setSuctionType(aspect);
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return ItemInteractionResult.SUCCESS;
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}
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return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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}
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@Override
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public void onRemove(BlockState state, Level level, BlockPos pos, BlockState newState, boolean moved) {
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if (!state.is(newState.getBlock())) {
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BlockEntity be = level.getBlockEntity(pos);
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if (be instanceof ThETileBase tb) tb.onBreakBlock();
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}
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super.onRemove(state, level, pos, newState, moved);
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}
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}
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