[全流程完成]
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@@ -1,13 +1,21 @@
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package thaumicenergistics.common.blocks;
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import java.util.List;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.ItemInteractionResult;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.EntityBlock;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntityTicker;
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import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.storage.loot.LootParams;
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import net.minecraft.world.phys.BlockHitResult;
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import thaumicenergistics.common.tiles.TileEssentiaProvider;
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import thaumicenergistics.common.tiles.TileEssentiaVibrationChamber;
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import thaumicenergistics.common.tiles.TileInfusionProvider;
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@@ -36,6 +44,24 @@ public abstract class ThEBaseEntityBlock extends Block implements EntityBlock {
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return (BlockEntityTicker<T>) ticker;
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}
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/**
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* AE2 扳手拆卸。WrenchHook 只处理 AEBaseBlockEntity,ThE 方块 BE 不走该路径,故在此自行拆卸并掉落。
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*/
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@Override
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protected ItemInteractionResult useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos,
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Player player, InteractionHand hand, BlockHitResult hit) {
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// 扳手拆卸由 ThEWrenchHandler(RightClickBlock 事件)处理,这里不重复
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return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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}
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/**
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* 挖掘掉落方块自身(不导出方块实体 NBT)。
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*/
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@Override
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public List<ItemStack> getDrops(BlockState state, LootParams.Builder builder) {
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return List.of(new ItemStack(this));
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}
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@Override
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public void onRemove(BlockState state, Level level, BlockPos pos, BlockState newState, boolean moved) {
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if (!state.is(newState.getBlock())) {
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