[全流程完成]
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@@ -1,10 +1,12 @@
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package thaumicenergistics.common.blocks;
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import java.util.List;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.ItemInteractionResult;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Level;
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@@ -14,10 +16,8 @@ import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.DirectionProperty;
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import net.minecraft.world.level.storage.loot.LootParams;
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import net.minecraft.world.phys.BlockHitResult;
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import thaumcraft.api.aspects.Aspect;
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import thaumcraft.api.aspects.AspectList;
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import thaumcraft.api.aspects.IEssentiaContainerItem;
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import thaumicenergistics.common.tiles.ThETileBase;
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import thaumicenergistics.common.tiles.TileEssentiaVibrationChamber;
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@@ -43,20 +43,16 @@ public abstract class OrientableEntityBlock extends Block implements EntityBlock
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@Override
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public abstract BlockEntity newBlockEntity(BlockPos pos, BlockState state);
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/**
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* 谐振仓:通配吸力模式,不再需要安瓿瓶切换燃料类型。
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* 放行默认交互(若后续添加 GUI 则走 getMenuProvider)。
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*/
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@Override
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protected ItemInteractionResult useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
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if (level.isClientSide()) return ItemInteractionResult.SUCCESS;
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BlockEntity be = level.getBlockEntity(pos);
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if (!(be instanceof TileEssentiaVibrationChamber chamber)) return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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// 检查手持物品是否为源质安瓿瓶
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if (!(stack.getItem() instanceof IEssentiaContainerItem container)) return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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AspectList aspects = container.getAspects(stack);
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if (aspects == null || aspects.size() == 0) return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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Aspect aspect = aspects.getAspects()[0];
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if (aspect == Aspect.FIRE || aspect == Aspect.ENERGY) {
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chamber.setSuctionType(aspect);
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return ItemInteractionResult.SUCCESS;
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}
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// 通配吸力:无需切换,直接放行
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return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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}
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@@ -68,4 +64,12 @@ public abstract class OrientableEntityBlock extends Block implements EntityBlock
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}
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super.onRemove(state, level, pos, newState, moved);
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}
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/**
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* 挖掘掉落方块自身(不导出方块实体 NBT)。
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*/
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@Override
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public List<ItemStack> getDrops(BlockState state, LootParams.Builder builder) {
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return List.of(new ItemStack(this));
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}
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}
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